Tagged: rules

A New Group – Triquerta Magicka

A New Group – Triquerta Magicka

Since the story needs to be erased or rewinded and due to the loss of players. We’ve decided to forfeit The Eye and start on a new campaign. This campaign will start after ADS...

Troubles of a Vampire

Troubles of a Vampire

It’s progressing slowly with The Eye I’m afraid. It’s not easy to push up the speed when the game is focused around fighting. I think that it would have made little if any difference...

Potency’s Removed

Potency’s Removed

Not that any of you really care about this, but I’ve kind of removed this concept from the game. I will probably add it later to Legends since the base template for this isn’t...

The Property Reduction

The Property Reduction

Well, as earlier stated I will reduce properties. After some thought to it I’ve decided that this will probably be the only properties I’ll remove completely.

Some thoughts on reductions

Some thoughts on reductions

I’ve been looking around a little and thinking about reductions as well as skills. And well, I think I got an idea that works.

Time to put some pressure on this…

Time to put some pressure on this…

Well, I’ve decided that it’s time I put pressure on Nianze. The system that is. The interest will most likely just go down from here I guess. It’s no telling before people get jobs,...

Three Dangerous Adventures

Three Dangerous Adventures

Well, the second Arc will begin with a boom. Hopefully this boom will not take out the entire group which almost seems to be the case right now, heh…

Soliders and Chests

Soliders and Chests

Yarr, matey! I hope you have your chests because the treasures are back!

A New NPC

A New NPC

Well, tomorrow we’ll play and introduce a new NPC. I won’t say much about this NPC other than that it’s a she and that she’s been in The Eye for about as long as...

Stances – Part One

Stances – Part One

Most stances aren’t finished. The general idea and the conceptual idea are in my mind for most stances as I’ve described to Rasmus and Patrik on the session I went through the skills. But...

Stance Basics

Stance Basics

As promised I’m going to present some of the Stances now. It’s important to know and understand that the WHOLE stance-system is still in active development. Nothing is finished so you are testing what...

Tekkan Updates…

Tekkan Updates…

Well, as forewarned there are some changes in the air. The biggest change is a decrease of the SC-bonus the Tekkan gets, they will be better than everybody else anyway when it comes to...

A draining session…

A draining session…

As all fighting sessions it drains a hell of a lot from my energy.

One good, one bad

One good, one bad

The beta testing this weekend has had two different outcomes but even so I’m satisfied.

Rule Reductions?

Rule Reductions?

I’m thinking about trying to reduce some things in Nianze. Maybe slam some skills together or maybe reducing the properties by two or four. Mostly to simplify things but maybe there can be something...

Lite ljus på förändringar…

Lite ljus på förändringar…

Ja, nu är det ju så att Nianze är ett evigt förändrande spel vilket vi nog aldrig kommer att komma ifrån. Dock är mycket av det som förändrats saker jag talat om i flera...

Ögat Gruppen

Ögat Gruppen

Ja, ni har väl läst vad som står på gruppsidan i alla fall. Ögat är helt centrerat på en militärisk organisation där rank och medaljer, krediter och rädda världen är vad som kretsar i...

Years Before On This Day III

Years Before On This Day III

It seems like a lot was set in motion a year from now. Looking at the widget about what I wrote the past few days one can clearly see one of my creative “super...