And then the Triquerta was complete…

It now seems the group  is finished.

We now have a Triquerta, even though the setup is different from the original idea. But then again the setup has changed twice now. However, I think this will work for the best and I must say that I’m fairly satisfied with the Triquerta as I envision it right now.

We also have two bystanders and secondary characters that will be a part of it all. Ankan will be a more sporadic one and I still don’t know about Andreas role but I hope for something similar. Most likely they will be friends on the side to one or all in the Triquerta, or maybe they’ll just have some cross-assignment with the Triquerta.

The campaign will focus mainly on the character development to reach your vision. It will also be filled with a lot of in-game explanation of how your magic works. I also can say that you will most likely have a lot of time and possibility to develop your own spells, cantrips, enchantments, and summonings – in short your own magic.

Most sessions will be fairly short, I will not plan too long sessions with to much stuff in it, partly because it will be kind of much lore and a lot of repetition. And the in-game tempo will vary from session to session and even in sessions. But I will not end the session when my planning is finished, I will do so when I think we’re finished for today or the steam have run out. It’s up to you mostly to fill it with stuff but I will help as much as I can with stuff.

If you have a request, any request at all just mention it to me before the session. It can be something small such as you “want to go shopping” or “I want to see an awesome fight” or whatever and I might include it into the session. Out of game questions you have or speculations can easily be included in the session.

Right now I’m not sure how much I will focus on your surroundings, I will let that part of the campaign float to still keep the freedom and flexibility of it all open.

Well, well…

Best regards,
Herid Fel

Herid Fel

Well, ain't a blog enough?

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