How to proceed…
I’ve been thinking.
And that can’t be good, hehe. But anyway, as I’ve said in an previous text message I’ve kind of lost the touch for the phase-time-phenomena. We’ve been too inactive for too long on that side-track split. So I’ve been thinking about how to reactivate or resurrect everything.
I’ve come up with some alternatives but in essence I can’t pick up right where we ended. In all alternatives something needs to change and a minor or major jump is needed. So I decided on the thing which will progress the group storylines the most and also what would bring Langler Heed back. This is the priority and thus you will jump ahead in time about 10 hours to go from total annihilation.
Your characters last memories will be what happened on the last session but a lot has happened, in a strange way and you will all be split up. The session will now change character to solve the final piece of the riddle in a race against time and memory. You will be only one step ahead from solving everything. This session also will be played with minimal dices.
So well… that’s what’s going to happen.
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