The Adventure Begins!

Finally we’re in the Cementary or rather the Priory of Amesbury’s cemetery.

It took some time to get here for several reasons. One of which being all the BS Rasmus is blurting out and the groups common lack of focus. I felt that the group is somewhat lacking in a forward character right now which makes much of the NPC encounters kind of a self dialogue for me. This is very boring since a lot of the depth of the adventure is in small details such as these. Anyhow things have proceeded and even you’ve killed some skeletons.

As PB and Rasmus might have noticed, since they have tried the trial and error test run of this first area. A lot has changed even though most of it is basically the same. The shed, is a house, the crypt is quite a lot bigger and the cemetery is also a lot bigger and not as crowded as the version they played. This adventure is possible to play in different scales as I’ve said before depending on the difficulty one wants to exert and also what kind of story line. In this difficulty the area is not as crowded outside and will not prove to be the difficulty in beating the horde of skeletons and undead.

No, the real difficulty will be in fighting more than you can handle and also trying to beat this adventure within the limited time. Not to mention that there is a LOT to do in this place. Most of the side-quest things are stuff which will mostly directly benefit the players. There are a free loot order and believe me there are some sweet stuff here for most interested people.

Well, I think it started out as exepcted and well even though I felt in the beginning it was a little bit harder to keep track of all my NPCs than I had expected. It would have been good not to have to deal with Ivan.

Well, well… I’m going to check with Tocke if we can move ADS to Tuesdays instead. If so then we’ll play The Eye tomorrow.

Herid Fel

Well, ain't a blog enough?

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2 Responses

  1. Patrik says:

    Well, im also glad that we atleast got started even though it went abit slow for being a whole-day session but I guess its ok anyway.

    I do agree that there is lacking a forward character at the moment and you could notice it quite much, oh well.

    Yeah I noticed that you had made some changes to this first part aswell, will be interesting, the crypt felt like it was really really huge considering certain hints and such.

    I just hope the time wont be all to pressing and we might actually get a chance at going on some side thing, but we will see I suppose, guess it depends alot on the group and if we do anything stupid or die..or just exhausts the healer even though that sounded pretty hard to do.

  2. Herid Fel says:

    I just hope the time wont be all to pressing and we might actually get a chance at going on some side thing, but we will see I suppose, guess it depends alot on the group and if we do anything stupid or die..or just exhausts the healer even though that sounded pretty hard to do.

    I think it will limit some options yes, but it won’t be pressing. Though some options will demand a super clever solution if you want to get it done in time. In this zone though almost everything that is to be done must and probably will be done.

    In the next area more optional stuff will pop up and you will get your first priorities hopefully.

    I’m kind of certain that Robin will split the group in the next session, just a heads up. Not only a solution for me to manage the group easier but also because of time. You will need to do quite much.