Always the last minute
I often consider myself to be a good planner, to plan ahead and do things well in time. Well, this time it failed, as so many other times when I actually tries to do something really complex in too short amount of time. But I have nobody other than my self to blame.
Well, I am talking about this dungeon. Just as with Ukun’s Chamber I started working on the details too late (today). I’m sure I will be able to finish but all the final tuning it could need will not be done today. Although my good foresight foresaw this so that’s also why I said that you will return to this place, I think. I can’t be absolutely sure but I’m mostly positive.
The two hardest things in making a good dungeon is; the map and making it non-linear. Making it non-linear is like impossible I think without a lot of planning. If I wouldn’t need to create the whole thing by myself then it would be easier. But well… that’s something I’ll have to work on.
Well, well… back to work now.
I’m not sure if you will finish this tomorrow (the original plan wasn’t that you should finish it) but maybe depending on how slow we are in the start and how much time you take asking stupid questions in which you could use your imagination to temporarily satisfy yourself.
Well, well… let’s have fun.
The cake is a lie…
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