Updates #2

Updates 2007-06-15

  • Changed the system of the Attributes from an end of +2 to +4 for all Classes

This is the following new Properties for the classes;
Druid; +2 (KON, KRO, SIN, KRE, UPP) and -2 (KAR, BIL, PER)
Hannje; +2 (KAR, REA, SIN, KRE, PER) and -2 (STY, MNT, VST)
Healer; +2 (PCN, SIN, BIL, MNT, VST) and -2 (KON, KRO, STY)
Hiresword; +2 (KAR, PCN, SMI, INF, VST) and -2 (STY, MAG, PER)
Holy Warrior; +2 (KRO, PCN, MNT, UPP, VST) and -2 (REA, SMI, MAG)
Kremis; +2 (PCN, REA, SIN, SMI, KRE) and -2 (STY, PER, VST)
Magician; +2 (SIN, BIL, MAG, MNT, VST) and -2 (KRO, STY, PER)
Priest; +2 (KAR, REA, BIL, MAG, UPP) and -2 (KON, KRO, STY)
Tyniker; +2 (SIN, BIL, INF, KRE, MAG) and -2 (MNT, PER, UPP)
Warrior; +2 (KON, PCN, SIN, STY, MNT) and -2 (SMI, MAG, PER)

The sixteen Attributes are;Charisma (KAR) Endurance (KON), Physique (KRO), Precision (PCN), Reaction (REA), Senses (SIN), Agility (SMI), Strength (STY), Education (BIL), Learning ability (INF), Creativity (KRE), Magical energy (MAG), Mentality (MNT), Personality (PER), Attention (UPP), Willpower (VST). The abbreviations is in swedish.

  • On a request, and with careful thought most of the special skills will have the same knowledgelevel as the usual skills. That means 5,10,15,20,25 and 30. There are exceptions thou. These are; Berserk, Consederation and Two Weapons that will have 4, 8, 12, 16 20, 25 and 30.
  • Every class, country, and race have at least one knowledge that comes with them. Which these are will be mentioned later.

Well, much is more about this later, that my dear friends means that you’ll have to wait… or ask for it. In a comment most probably. If you ask me directly I may answer that I don’t like to repete myself… So the most probable way to get an answer is here, so I don’t need to answer the same question hundreds of times…

Best regards from the one and only,
Herid Fel

Herid Fel

Well, ain't a blog enough?

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